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chugging along

Well I am still working on the game. It's slow as molasses with Quartz so I will need to switch to OpenGL. In the meanwhile I have found a good book dedicated to iPhone game programming, and am reading through it. Kind of redundant since the game engine is finished, but maybe I will pick up some good OpenGL tips:

 

http://oreilly.com/catalog/9780596159863/preview#preview

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